David Zuo is a Rotational Product Manager (RPM) at our NaturalMotion London studio! After completing his Management degree at Imperial College, and an internship with Uber he joined the NaturalMotion team. As part of the RPM program at NaturalMotion David has been able to experience working on both live and in-development games at NM/BA. He feels that being able to experience different aspects of Product Management has really helped him grow. The incredible support and feedback he gets from his manager and colleagues have played a huge role in his experience so far!
Continue reading to learn more about David and his experience with NaturalMotion’s RPM Program!
Tell us a little bit about your background and what you did before joining NM/BA.
Prior to joining, I had just finished my Management degree at Imperial College and was interning at Uber in Program Management. I love that I’m able to utilise multiple facets of my experience and education within Product Management in the gaming industry!
How has the company supported your growth?
The RPM program is a fantastic opportunity that has helped support my growth in a multitude of ways. Working on both live and in-development games at NM/BA has really helped me grow – experiencing different aspects of Product Management within teams of different sizes is such an incredibly valuable experience. Furthermore, Zynga offers continuous Zynga Accelerator Program classes which cover a broad spectrum of functions. Perhaps most importantly, my manager and colleagues have been instrumental for my growth – constantly giving me incredibly useful feedback and helping me actively improve.
How would you describe the people within NM/BA?
People here are genuinely excited about the games they’re working on. Alongside being incredibly smart and talented, I believe this excitement is a quintessential part of the people who work here and the company culture. The culture here is an intimately collaborative one where colleagues actively support each other in achieving their goals.
How does it feel when you see your work in a real life setting?
I love it when players enjoy playing our game! Knowing that features and changes I’ve helped bring to life are being enjoyed by our players is an incomparable feeling. Gaming has been a continuous source of happiness for me and I want to help others experience that too!
What advice would you give someone trying to break into the industry?
Speak with us! I believe that one of the best ways to know more about the company and the responsibilities of a role is to talk with the people who are in it. Feel free to reach out if you have any questions!